Make a classic map focusing on gameplay to warm up for the only contest in which a new mapper can beat a pro!
For a long while we have been preparing our second mapping competition. Aftersome heavy consideration, we have decided to make it as productivity-friendly as possible. This means that we have to think of a way to ensure mappers can get their brain juices flowing to produce fantastic entries that can opt for first prizes. It also implies that we have to make sure less experienced entrants don't get taken aback by the work...
!admins -> Muestra los Admins en línea / Show Admins online !supporters -> Muestra los Supporters en línea / Show Supporters online
!call -> Permite reportar a los jugadores avisando a los admins en línea. !blame !language -> Permite cambiar el idioma del servidor !hide / !see -> Esconde/Muestra los jugadores cercanos del mismo equipo / Toggles visibility status !mapas -> Muestra los últimos mapas jugados / Display the last maps played !stopsound -> Permite silenciar los sonidos de los disparos, de los impactos y demás...
We have had many discussions about trolling with items and map-related systems, and throughout them we discussed how to solve them. After a few months in the making, we are releasing a first version of our solution: MapTrack.
MapTrack allows admins to know who interacts with anything in a map, at any point in time, with a simple interface. It records item-related information, but can also hook arbitrary entities: from the button that triggers the trap to kill teammates to the puzzle that...