It has a few issues which Syoudous already told the mapper about in the game banana page. It's the latest comment there. I think we discussed it on Discord already and it wasn't merged into this thread. This is what Syou said: CODE, HTML o PHP Insertado: ze_dreamin_v1_6 - Won't test on the server. Map was renamed after compile (ze_dreamin_t4 to ze_dreamin_v1_6) leading to broken cubemaps. Everyone with a player model with cubemaps (reflections) will essentionally glow blue. Valve pushing for custom hand models now with cubemaps will show this glaring effect now. Lacking full 32/32 player spawns, map has 26/26. The player spawns are what really turn it down. I also think Astor talked with someone to talk with the mapper. If/when he does the appropriate fixes, it can be tested.