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HILO OFICIAL SUGERENCIAS DE MAPAS / MAP SUGGESTIONS

Tema en 'CS:GO | Zombie Escape' iniciado por Morell, 16 Abr 2016.

    Potti Novato

    Mensajes:
    5
    Puntuación:
    +0 / 0 / -0
    i think, mirrors edge reborn has _p port.

    Jakka Novato

    Mensajes:
    27
    Puntuación:
    +1 / 0 / -0
    Minecraft:
    Jack_
    ze_surf_froyo_lite_v1_5
    Smaller version of ze_surf_froyo, this map consists of The final boss, lasers, surfing, a lot of holding and defending, multiple items for Humans and for Zombies.
    Has renamed particles and upon testing quite quickly, I spotted nothing really out of the ordinary, just one or two ramps you can get stuck on if you stay at the bottom of the surf ramps.
    Link: http://gamebanana.com/maps/195794

    ze_roof_adventure_v6_5
    Just an update on the previous roof adventure versions, changed particle names and a few gameplay changes.
    Link: http://gamebanana.com/maps/191768

    sivi Novato

    Mensajes:
    8
    Puntuación:
    +0 / 0 / -0

    Hydreigon Novato

    Mensajes:
    29
    Puntuación:
    +3 / 0 / -0
    z9: https://dl.dropbox.com/s/44ttlrsu03gli85/ze_FFXII_Westersand_v7_z9.bsp.bz2?dl=0
    .nav file: https://dl.dropbox.com/s/zofvrv1vk3rkht1/ze_FFXII_Westersand_v7_z9.nav?dl=0

    I managed to work around ashe for every server so zr doesn't detect the repeat killer by not only lowering the damage but changing the system. To compensate, I lowered the amount of health a zombie gets from heal and picking a zm item.

    Also, I made the part before chaos not reliant on changing a cvar. Syoudous kind of has a point considering changing the aa to 1 affected both humans and zombies and some server may not have sv_airaccelerate whitelisted. Now, anyone who attempts to bhop may get punished and it only affects humans.

    Jakka Novato

    Mensajes:
    27
    Puntuación:
    +1 / 0 / -0
    Minecraft:
    Jack_

    Jakka Novato

    Mensajes:
    27
    Puntuación:
    +1 / 0 / -0
    Minecraft:
    Jack_

    octus Novato

    Mensajes:
    2
    Puntuación:
    +0 / 0 / -0

    Jakka Novato

    Mensajes:
    27
    Puntuación:
    +1 / 0 / -0
    Minecraft:
    Jack_

    Syoudous Miembro

    Mensajes:
    32
    Puntuación:
    +11 / 1 / -0
    I did not test this immediately on release because I sort of know the mapper himself can be a bit.. clumsy. Still in its current state there appears to be a few lingering issues that I'm waiting for to be polished out. Hopefully looking to test this in the weekend if he manages to fix the last few things!

    Tested a v1_2 version of tomb temple with the mapper and had a few tiny tidbits left he wanted to do before it could be added. That and missing particle textures themselves from a small goof he did.

    Fire Temple v2_2 has been on rotation.

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