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Comunicados21
Anuncios12Eventos8
General1454
Off-Topic1024Presentaciones349International28Youtube28
Servers984
CS:S | ZombieMod | Barricada + Escape210CS:GO | Zombie Escape345CS:GO | KZ Timer2CS:GO | Prey5Bans164Feedback123Unirte133
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Problemas y Dudas249Mapas118Guías y Tutoriales110Proyectos Comunitarios24Modelos, Texturas y Partículas11Prefabricados19
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Ze_eden_a2 (Contest)

@george1📅 March 31, 2019⏱ 2 min de lecture👁 1 007 vues💬 2 posts❤️ 3Mapas
frankencontest
GE
@george1OPOriginal
📅 31 mars 2019#1

I made this pile of trash, I’m sorry for it’s existence but maybe you’ll find some of the hold ideas/things i did cool. I’m planning to work on it more after the contest but this was made in my very admittedly small spare time that popped up towards the end of the contest period.

It has a couple gimmicks, a couple holds need to be triggered by touching cubes and i should really make this more obvious/consistent, but for now it is what it is.

The boss is tricky and will probably need nerfs, im not actually sure all the attacks work as intended but time (and testing) will tell.

I also need to swap out physics stuff for some doors but don’t worry about it:

I present to you

ze_eden_a1

ze_eden_a10000ze_eden_a100001680×1050 107 KB ze_eden_a10001ze_eden_a100011680×1050 79.9 KB ze_eden_a10002ze_eden_a100021680×1050 64.2 KB ze_eden_a10003ze_eden_a100031680×1050 72.3 KB ze_eden_a10004ze_eden_a100041680×1050 77.4 KB

OH, there’s also an item, called the (de)BUGGER, it’s meant to fire a beam where your gun is pointing when you press E but it might be a little bugged, the zombie at the end of the beam gets slowed for 6 seconds.

GE
@george1OP
📅 1 avril 2019#2

Updated to a2, fixed some bugs, have fun.

📋 Ce post fait partie du forum historique de Mapeadores. Le contenu est préservé tel qu'il a été publié à l'origine.