Mapeadores
Hub
AccueilPágina principal del HubActualitésÚltimas noticias y anunciosRèglesNormas de la comunidadMembresLista de miembros y staffPostuler AdminSolicita formar parte del equipo
Forum
Índice del ForoExplorar todas las discusionesComunicados21 temasGeneral1454 temasServers984 temasMapping533 temasReleases2 temas
Ressources
BansListe des blocages et sanctionsStatistiquesStatistiques du serveurLeaderboardClassement des joueurs du serveurCollection de mapsMaps du serveur sur le Steam Workshop
Free VIPSupporter
Mapeadores
Hub
Retour au site
Communauté
AccueilActualitésRèglesMembresPostuler AdminFAQBansVIPSupporter
Forum
Forum
Comunicados21
Anuncios12Eventos8
General1454
Off-Topic1024Presentaciones349International28Youtube28
Servers984
CS:S | ZombieMod | Barricada + Escape210CS:GO | Zombie Escape345CS:GO | KZ Timer2CS:GO | Prey5Bans164Feedback123Unirte133
Mapping533
Problemas y Dudas249Mapas118Guías y Tutoriales110Proyectos Comunitarios24Modelos, Texturas y Partículas11Prefabricados19
Releases2
Hub›Forum›Mapping›Mapas

ZE/RAT Mandrigan's House

@Mandrigan📅 April 4, 2017⏱ 5 min de lecture👁 1 213 vues💬 8 posts❤️ 1Mapas
MA
@MandriganOPOriginal
📅 4 avril 2017#1

[10/15/18 Update !]

Hi everyone !

One month ago, i decided to reproduce my apartment as a map for CS:GO. I wasn’t convinced at all because i work a lot, got 2 kids and not so much time on my hands. But today, I think that i’m in a good way to finish it, not now but I’m on my way. I’m doing every textures and every models by myself, (DSLR Camera, Photoshop, Blender, CrazyBump, Pixplant) it’s a huge work but I like it. I like to put traps and scripted effects to add some interactions in the map. I’m posting here because i want some advices and opinions. Do you think it’s on a good way ? According to screens and video, will you play it ? Do you like the layout ? Every critics are welcome !

[B][COLOR=#000000]RAT/ZE Mandrigan's House[/COLOR][/B]

  • Whats the Map about?

Well, i’m reproducing my whole apartment ! ( See the layout below )

       I decided to add a Boss to the map ! See the screenshots !

  • Total Hours Spent Making the Map

80 hours when i posted this topic but according to Steam i’m at 200 hours now. (?)

  • Completion Percentages :

About 20 or 25% image

  • Currently Working On

Finish the bathroom/restroom. Boss Room and Boss Animations

Layout : image CVfrmZx.jpg512×512 image 8PcQrU7.png512×512

  • 10/15/18 Update : After a long break, i’m finally able to continue this map. Still much to do but i got enough free time to do it !

https://imgur.com/a/eajegKC

  • Boss Screenshots :

http://imgur.com/a/1o7hB

  • Video :

Thanks Everyone ! (Sorry for grammar i’m not a native English speaker)

CATKrash
@CATKrash
📅 4 avril 2017#2

Looks really good! I like how detailed it is and the interactiveness of it! But I’m curious of how will you make it playable for ZE mode.

Enviolinador
@Enviolinador
📅 4 avril 2017#3

We already talked on Discord (get on it, people!), but it’s looking good so far. Looking at it again now I wonder: did you increase light map scale or render distance for cascade lighting? The light coming in from that window looks extra crisp.

MA
@MandriganOP
📅 5 avril 2017#4

CA
CATKrash:
Looks really good! I like how detailed it is and the interactiveness of it! But I’m curious of how will you make it playable for ZE mode.

Thanks! To be honest, I like ZE Escape but I prefer the old good Zombie Mode. When you try to hide and build barriers with props ! That’s how I see this map :slight_smile:

![None](https://mapeadores.com/user_avatar/mapeadores.com/enviolinador/40/3649_2.png) Enviolinador: 

We already talked on Discord (get on it, people!), but it’s looking good so far. Looking at it again now I wonder: did you increase light map scale or render distance for cascade lighting? The light coming in from that window looks extra crisp.

Thanks, lightmap Scale of 8 if I remember well.

MA
@MandriganOP
📅 5 avril 2017#5

CA
CATKrash:
Looks really good! I like how detailed it is and the interactiveness of it! But I’m curious of how will you make it playable for ZE mode.

Thanks! To be honest i like Ze Escape Mode but I prefer the old good Zombie Mod. The one where you hide with a bunch of guys and you try to place props to save your lives !

![None](https://mapeadores.com/user_avatar/mapeadores.com/enviolinador/40/3649_2.png) Enviolinador: 

We already talked on Discord (get on it, people!), but it’s looking good so far. Looking at it again now I wonder: did you increase light map scale or render distance for cascade lighting? The light coming in from that window looks extra crisp.

If I remember well, the floor got a Lightmap scale of 8 !

Enviolinador
@Enviolinador
📅 6 avril 2017#6

MA
Mandrigan:
Thanks! To be honest, I like ZE Escape but I prefer the old good Zombie Mode. When you try to hide and build barriers with props ! That’s how I see this map :slight_smile:

Although a little stalled right now, Mapeadores started building a new game mode, similar to old ZM but more dynamic and adjusted for CS:GO’s player base. Not for this map, but if you’re interested for a future project, new maps was what really felt missing. This is a video of a playtest we did:

MA
@MandriganOP
📅 6 avril 2017#7

EN
Enviolinador:
Although a little stalled right now, Mapeadores started building a new game mode, similar to old ZM but more dynamic and adjusted for CS:GO’s player base. Not for this map, but if you’re interested for a future project, new maps was what really felt missing. This is a video of a playtest we did:

Hey it looks really promising ! We should talk about it someday, i used to work alone but i’ll be glad to help you with your project :slight_smile:

MA
@MandriganOP
📅 15 octobre 2018#8

Update 10/15/18 : Imgur album is updated, a little video to see what’s going on. I was busy but i got enough free time now to continue the map !

📋 Ce post fait partie du forum historique de Mapeadores. Le contenu est préservé tel qu'il a été publié à l'origine.