Por fin ya se puede jugar a servidores de más de 10 slots, ya que Valve ha actualizado el CS:GO y ahora permite hasta 30 slots.
Esta actualización era muy esperada por la comunidad y ahora solo falta probarlo y a ver si para la próxima añaden hasta 64 slots.
Esta nueva versión trae también otros cambios menos significativos:
[code]Gameplay: • Updated weapons based on performance metrics:
UI • The Server Browser sorts Favorites and Lan tabs by ping rather than Tags. • The radar will no longer display an ‘X’ for dying players when they are not within sight of the player or player’s teammate. • Weapons with a burst mode will now show which state the gun is in on the ammo panel. • Input device is now locked to whatever device launched the game session. • Updated the Kevlar and Kevlar + Helmet buy menu images. • Updated the Domination icons.
Audio • Footsteps update position more often by shifting position determination to client side entity tracking. • Tuned ambient sounds in most maps
Bug Fixes • Fixed a bug with individual pistol round-based achievements. They can only be earned in Classic game mode now. • Fix for changing video settings while in game sometimes causing a deadlock. • Added a popup message triggered when a player attempts to initiate a vote on a server with voting disable. • Fixed bug where players nav area would be reported as being on the floor below them causing the radar location to be displayed incorrectly. • Fixed several UI related crash issues. • Third party map and SE map names no longer display in the scoreboard with the #SFUI_MAP localization token.[/code]
Chickens added to Inferno justo lo que esperaba. 
Bueno cuando jugamos una 15vs15 ¿? XD
O un 1 vs 15 si quereis sufrir contra mi…
MUAHAHAHA
Bueno, pues tocará crear un server no? xD
¡Quiero una beta! Aun que el juego sale “dentro de poco” pero la quiero… :’(