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ГлавнаяПравилаНовостиFAQБаныSupporter
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Comunicados21
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General1454
Off-Topic1024Presentaciones349International28Youtube28
Servers984
CS:S | ZombieMod | Barricada + Escape210CS:GO | Zombie Escape345CS:GO | KZ Timer2CS:GO | Prey5Bans164Feedback123Unirte133
Mapping533
Problemas y Dudas249Mapas118Guías y Tutoriales110Proyectos Comunitarios24Modelos, Texturas y Partículas11Prefabricados19
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Hub›Форум›Servers›CS:GO | Zombie Escape

MAP TESTING AND DISCUSSION | TESTS DE MAPAS: DISCUSIÓN

@Enviolinador📅 March 18, 2017⏱ Время чтения: 1 мин👁 356 просмотров💬 1 сообщение❤️ 1CS:GO | Zombie Escape
Enviolinador
@EnviolinadorOPОригинал
📅 18 марта 2017 г.#1

This thread starts as a branch from the discussion on a separate topic, with props to Hitachi, I think. The idea is that admins and players alike can discuss maps that are tested, suggest changes and, when possible, outline feedback to be sent back to the mappers. I encourage all of you to post about maps we test, mentioning the map you want to talk about first and foremost. As an example, one post could go as follows:

  • Reducing the speed on the eyes
  • Making the door wider in the spaceship area

This thread should contain only discussion about tested maps. If you want to have a livelier discussion before posting here, to really outline what you want to say, you can visit Mapeadores’ Discord channel here: https://discordapp.com/invite/Dj93qfU.

📋 Это сообщение является частью исторического форума Mapeadores. Контент сохранен в том виде, в котором он был опубликован.