Sugerencias de mapas / map suggestions



map name: ze_licciana_escape_zrgbr_b3

  • upravená mapa s úrovněmi, lasery, šéfem a tak dále.


ze_atix_panic_v1 (Update)


ze_atix_panic_v1 (Update)


please can you add serpentis temple to zombie server.
very good map!
please consider


please can you add serpentis temple to zombie server.
very good map!
please consider


Map name: ze_ATIX_panic_v1 (nuke version)


Very good map Pokemon and chaos. new good maps, please add them.


Map: ze_Pokemon_Rivals_v1_5


got some link we can try i am not sure if this is the same Minas you guys have

found 3 maps as i told Stefan

Alien vs Predator

Paranoid (Hannibal version) Latest fix i think

Minas Tirith Latest i see (p5)


do we have this map on server if not its from Luffaren


Can we try this map Stalker looks like official version unless it crashes


Syoudous hai syou can u test this Minas version out if its working

i saw GFLclan plays this fine without issues its already on there maplist :wink:


A classic that any zombie server must have ze_games


Nombre mapa: ze_nuke_v2


new map




Map’s name: ze_CV_LOSII_Castle_Siege_b1
Levels: One long level (12-16 mins)
Bosses: 2 bosses
Particles: Yes
Spawn points: 64
Human items:
Void magic(freeze)(cooldown 55)
Chaos magic(fire)(cooldown 55)
Heal magic(Heals to 200hp)(cooldown 90)
Mappers: ๖ۣۜDemon(me) and Wiebe987
Download link:


Map’s name: ze_CV_LOSII_Castle_Siege_b2

Change log:
*nerfed items (voidmagic and chaosmagic)
*replaced “trim ladders” with platforms
*fixed castle door reopening if someone blocks it
*increased bosses hp per player by 150 to first boss and 100 to the second boss
*fixed misplaced particles
*removed env_sparks and replaced them with particles to reduce lag
*buffed boss1 fire attack
*decreased boss1 push attack
*increased titan’s first core from 15k to 20k
*added 3 teleports inside the titan
*changed titan’s head from blue to white
*added doors on the abandoned building on second area that opens after 15 seconds from triggering the final door
*buffed boss2 angelic winter attack
*added a detector system at the last area incase all humans inside boss arena die, a nuke will trigger and kill all humans
*decrease crouch area’s lengh on the last boss
*added more optimization to the map


Map: ze_danmaku_v1_4


  • Fixed broken teleporters on level one that would cause players screens to jitter
  • Adjusted teleporters on level one to make it more convenient for zombies


Map: ze_CV_LOSII_Castle_Siege_b3

Download link:

Change log:

-Decreased first boss’ hp to 400 per player
-Increased second boss’ hp by 50 per player
-Added a new part
-Added HDR
-Made lights on the map look properly
-Fixed the humans detector on second boss’ arena
-Added triggers inside boss arena that zombies can trigger if they pass in and break the fences
-Added a teleport on second boss before the Dragon relic item activates so people who won the map don’t die from the nuke on some servers
-Added some adjustments to the titan
-Added mp_timelimit 60
-More optimzation to the map