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EVENTO Nº17 - Mapeadores’ Clunky Clones Contest Collaborative Completion of Content! DIA DEL EVENTO: 15/10/2017 18:00pm MAPA: ALL OF THEM BB
As a community proper contest event, it’s try to map glitching rotation ends when the started below some times considered an intered the will prefix them all with custom contest will be based compete, however, this is not made have been giving fun and the mapping efforts put interesting a community-based competition ends, we thinking :), we will also use any kind (textures, materials yourself). Further to the winning some tips & Tricks: I have compile. You wish time.
[Insane Boss Tactics, Tips & tricks to survival a sign somewhere visible in the gameplay all aesthetics and visuals Usage of the prizes and post on the boss model (Level 5 Extreme Boss Tactics, Tips & Tricks]: If you have while the win. Winner will be judging will be based on a sequel of the fair judging with ‘ze_ccc’, after 3 months of your map will results.
[NOTE]: If you mix Mako and Predator, your Christmas. Maps submitted taking a map entered the map shall be tested on this Sunday and something goes, however, the field to there’s been THREE confirmed win.
As a community judges made have fun an involved but your local neighborhood leader Unorth if you are not sure you have fun crapfest event, just like we did wide. (Note: If the gameplay flows 5 attempts at Insane Boss) & comple. Because the community of the field to get given one most radical, enjoyable on level for Tilex Ultimate. If you will not have a properties in interesting, will not be.
I don’t even know what I am trying to read
I have no idea what this thread just said but, Yes.
If Jakka is saying Yes, I am saying No.
I don’t even know what I am trying to readRO
Yes I am generally a bad idea making on a live set to be as such, peoples proper challength. An example 2, Example 1, Example 3
 Jakka:
I have no idea what this thread just said but, Yes.
We are ported on mapeadores.com/temas/information overing newer water with reaction. You have brought that automatically appears tinted to know things. You have it sometimes together having this can onlyequip a knife and every players speeds to give your client background008.vtf", “milground002.vtf”, "milground names will fire reckless. As I said: do not cool.
 Rokon:
If Jakka is saying Yes, I am saying No.
Yes I am generally a bad idea making on a live set to be as such, peoples proper challength. An example 2, Example 1, Example 3
We are ported on mapeadores.com/temas/information overing newer water with reaction. You have brought that automatically appears tinted to know things. You have it sometimes together having this can onlyequip a knife and every players speeds to give your client background008.vtf", “milground002.vtf”, "milground names will fire reckless. As I said: do not cool.
Thanks for the clarification, I was confused, but this response has helped me alot.
What happened to steps 2 and 3?
Enviolinador|/user_avatar/enviolinador.png:
What happened to steps 2 and 3?
Thanks for the clarification, I was confused, but this response has helped me alot.RO
I’ve broad solutions.
 Jakka:
What happened to steps 2 and 3?
In doing the real MVP and the servers do, but the printing issues don’t need an actions in fact, what there your server rules sense, they area (ze_sandstorm_go & ze_sky_athletic), we want.
Can you feel love?
Hey Guys,I wants towards ANYONE in this.
You want to love anyone? You dirty slut.
How can i understand this? thnx
You want to love anyone? You dirty slut.RO
The comment is whatever. Still, when to actions.
 Fractalicious:
How can i understand this? thnx
Sounds going a few issues here isn’t aware personally good!
How can i understand this? thnx
I don’t understand, the bot is quite clear, isn’t he?
I don’t understand, the bot is quite clear, isn’t he?RO
I update was set to “Not sure yourselves to make everyone”.
You do have a stroke with something theme forum.
I think it was the best event ever we got. Was so fucking fun 
Yeah real fun
We should play normal DE maps on ZE that would be fun!
For anyone who may have missed the event:
There were pretty fun attempts and some drags but all in all the event was fantastic. We will discuss how to grade the maps and give out the prizes soon. Besides, we’d want some input: what do you guys think could have been improved?
There were pretty fun attempts and some drags but all in all the event was fantastic. We will discuss how to grade the maps and give out the prizes soon. Besides, we’d want some input: what do you guys think could have been improved?
The bot surely is getting better.
After some time to think and heavy consideration, we have decided to announce the winners of the contest. Our decisions reflect not only the experience held at the time of the contest, which was on the whole positive on all maps, but also how gameplay has developed afterwards on these maps.
We have focused our judging on three main points: enjoyment, variation from the source material and final polish. To attempt to even things out, we have considered mapper expertise and previous works as well, so as to weight out the final decision. Without any further delay, the winners of Mapeadores’ Clunky Clones Contest are:
Mojonero, with ze_ccc_floator_mislands_timantetrix and ze_ccc_toastersand. Both maps were playable and varied in gameplay, twisting different mechanics from other maps to create brand new situations. In particular, we were captivated by the charm of planting bombs in classic Dust2, finding medallions in Lila panic and blowing the bridges in the endless realms of Aztecnoob.
Jakka, for his ze_ccc_ny_mako_canyon_sf1, which pushed a few buttons here and there combining maps as diverse as Luigi’s mansion and Trainescape to create something different and entertaining. Although the technical details were less polished due to a lack of experience on his part, worsened by the fact that he still has not updated the map, we think it still managed to capture the essence of the contest.
Both of them will respectively get 3 and 1 month of supporter, as previously stated. If desired, they can send their supporter to someone else.
This is not all, however. We also want to give feedback and encouragement to the other mappers that chimed in to produce something and try to improve the community at large. Please thank:
qazlll456, whose map ze_ccc_aec_ep9or1ww1_beta5 was rough around the edges from a lack of time and problems with his compilers. Despite this, he managed to introduce sections from MG maps, put some classics into the mix and feature a strange water passage thing that killed mighty well!
RollingBattery, with ze_ccc_M_O_U_N_T_H_E_T_I_C_S_Spirecontest presented a map that departed from the two originals he took: ze_mountainspire and ze_A_E_S_T_H_E_T_I_C. Charming and different, the map was sadly not clear enough and we got lost, meeting our final end with a nuke that went a bit wonky. In any case, the map proved itself to be interesting, but the lack of polish and communication with us made it more complex than it could have been. Hop onto Discord next time so we can chat around and make sure you can join on the event!
Hitachi, with his slew of ze_ccc_conds_of_minescape_v2_3_csgo, ze_ccc_ffvii_alien_reactor, ze_ccc_azteclsd, ze_ccc_boat_of_fappers, and ze_ccc_devito_rooftop_runaway. Although some moments stood out (particularly at times in ze_ccc_ffvii_alien_reactor, ze_ccc_conds_of_minescape_v2_3_csgo and the madness in ze_ccc_devito_rooftop_runaway), most of the maps were too close to their originals to fully capture the feel of the event. A mixed map with the individual ideas of each of these maps could have been more enjoyable pieces to build a truly outstanding experience, but at least it is clear that some effort and creativity went into this. Next time, the same but less!
We hope you enjoyed the event and the maps and look forward to hosting the next mapping event soon. Until then, enjoy the maps that got churned out!