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Mapeadores
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Back to web
Community
HomeRulesNewsF.A.Q.BansSupporter
Forum Mapeadores
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Comunicados21
Anuncios12Eventos8
General1454
Off-Topic1024Presentaciones349International28Youtube28
Servers984
CS:S | ZombieMod | Barricada + Escape210CS:GO | Zombie Escape345CS:GO | KZ Timer2CS:GO | Prey5Bans164Feedback123Unirte133
Mapping533
Problemas y Dudas249Mapas118Guías y Tutoriales110Proyectos Comunitarios24Modelos, Texturas y Partículas11Prefabricados19
Releases2
Hub›Forum›Servers›CS:GO | Zombie Escape

Problème server

@Ruskov📅 April 28, 2020⏱ 2 min read👁 902 views💬 10 posts❤️ 1CS:GO | Zombie Escape
RU
@RuskovOPOriginal
📅 April 28, 2020#1

Hello, I can no longer join the server “connection failed after 30 retries”

Spacemonkey
@Spacemonkey
📅 April 28, 2020#2

The server is having some Problems, due to DDos attacks better join the Discord to stay up to date all the time.

RU
@RuskovOP
📅 April 28, 2020#3

Ok so the problem is with the server and not with me?

My English is very poor at speaking

Spacemonkey
@Spacemonkey
📅 April 28, 2020#4

yes, it has nothing to do with you

RU
@RuskovOP
📅 April 28, 2020#5

I see 22 people on the server but I still can’t play on it

Batman
@Batman
📅 April 28, 2020#6

server is not working

Spacemonkey
@Spacemonkey
📅 April 30, 2020#7
↩ In reply to Post #5

if you were connected to the server before those attacks started, you will stay Online but as soon as you rejoin you wont be able to join again.

97
@9711
📅 May 3, 2020#8

why when all guy shoting or use molotov, then i will get lag like my sv and var will be red so high. but this never happen in anthor server

Spaick
@Spaick
📅 May 3, 2020#9
↩ In reply to Post #8

It’s just the server, you can’t fix that, it only happens on map like rush_b or like you said when we are all shooting at the same time/same place, so no worries.

Syoudous
@Syoudous
📅 May 3, 2020#10

The game itself has issues with it that are very taxing, to clarify. There’s a lot that isn’t enough for a direct answer. Players grouped in herds are likely going to make the server struggle along. It’s why more open or less shoddily made maps suffer less.

Some servers don’t reach the player amount we do and don’t run what we run neither.

📋 This post is part of the historic Mapeadores forum. The content is preserved exactly as it was originally published.