Mapeadores
Hub
HomePágina principal del HubNewsÚltimas noticias y anunciosRulesNormas de la comunidadMembersLista de miembros y staffApply to be AdminSolicita formar parte del equipo
Forum
Índice del ForoExplorar todas las discusionesComunicados21 temasGeneral1454 temasServers984 temasMapping533 temasReleases2 temas
Resources
BansBlocklist and sanctionsStatisticsServer statisticsLeaderboardServer player rankingMap CollectionServer maps on Steam Workshop
Free VIPSupporter
Mapeadores
Hub
Back to web
Community
HomeNewsRulesMembersApply to be AdminF.A.Q.BansVIPSupporter
Forum
Forum
Comunicados21
Anuncios12Eventos8
General1454
Off-Topic1024Presentaciones349International28Youtube28
Servers984
CS:S | ZombieMod | Barricada + Escape210CS:GO | Zombie Escape345CS:GO | KZ Timer2CS:GO | Prey5Bans164Feedback123Unirte133
Mapping533
Problemas y Dudas249Mapas118Guías y Tutoriales110Proyectos Comunitarios24Modelos, Texturas y Partículas11Prefabricados19
Releases2
Hub›Forum›Mapping›Mapas

UPDATE Ze_easy_escape_v4

@Li-ion📅 June 2, 2018⏱ 1 min read👁 871 views💬 1 postMapas
Li-ion
@Li-ionOPOriginal
📅 June 2, 2018#1
  • add filter_activator_team.
  • add hurt_trigger.
  • add music.
  • add a platform instead push ramp on the first part of the map.
  • add a trigger_push on the first surf for the ZM.
  • add block on the part after the 3rd surf.
  • reduce the time for the zombies release.

hurt_trigger: if the human fail on the (easypath) (kzpath-bhoppath) they will die after 5 seconds. Hurt_trigger: if the humans fail on the surf on 20 seconds after zombies released the hurt_trigger will be active on the 2nd/3rd surf. trigger_push: when the human infected he will get pushed into the zombies cage. block: bost fix. zombies release: the time reduced from 80 second to 60 second.

[SIZE=7][COLOR=#250084][url]https://gamebanana.com/maps/200137[/url][/COLOR][/SIZE]

📋 This post is part of the historic Mapeadores forum. The content is preserved exactly as it was originally published.