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Hub›Forum›Mapping›Mapas

ZE/RAT Mandrigan's House

@Mandrigan📅 April 4, 2017⏱ 5 min read👁 1,213 views💬 8 posts❤️ 1Mapas
MA
@MandriganOPOriginal
📅 April 4, 2017#1

[10/15/18 Update !]

Hi everyone !

One month ago, i decided to reproduce my apartment as a map for CS:GO. I wasn’t convinced at all because i work a lot, got 2 kids and not so much time on my hands. But today, I think that i’m in a good way to finish it, not now but I’m on my way. I’m doing every textures and every models by myself, (DSLR Camera, Photoshop, Blender, CrazyBump, Pixplant) it’s a huge work but I like it. I like to put traps and scripted effects to add some interactions in the map. I’m posting here because i want some advices and opinions. Do you think it’s on a good way ? According to screens and video, will you play it ? Do you like the layout ? Every critics are welcome !

[B][COLOR=#000000]RAT/ZE Mandrigan's House[/COLOR][/B]

  • Whats the Map about?

Well, i’m reproducing my whole apartment ! ( See the layout below )

       I decided to add a Boss to the map ! See the screenshots !

  • Total Hours Spent Making the Map

80 hours when i posted this topic but according to Steam i’m at 200 hours now. (?)

  • Completion Percentages :

About 20 or 25% image

  • Currently Working On

Finish the bathroom/restroom. Boss Room and Boss Animations

Layout : image CVfrmZx.jpg512×512 image 8PcQrU7.png512×512

  • 10/15/18 Update : After a long break, i’m finally able to continue this map. Still much to do but i got enough free time to do it !

https://imgur.com/a/eajegKC

  • Boss Screenshots :

http://imgur.com/a/1o7hB

  • Video :

Thanks Everyone ! (Sorry for grammar i’m not a native English speaker)

CATKrash
@CATKrash
📅 April 4, 2017#2

Looks really good! I like how detailed it is and the interactiveness of it! But I’m curious of how will you make it playable for ZE mode.

Enviolinador
@Enviolinador
📅 April 4, 2017#3

We already talked on Discord (get on it, people!), but it’s looking good so far. Looking at it again now I wonder: did you increase light map scale or render distance for cascade lighting? The light coming in from that window looks extra crisp.

MA
@MandriganOP
📅 April 5, 2017#4

CA
CATKrash:
Looks really good! I like how detailed it is and the interactiveness of it! But I’m curious of how will you make it playable for ZE mode.

Thanks! To be honest, I like ZE Escape but I prefer the old good Zombie Mode. When you try to hide and build barriers with props ! That’s how I see this map :slight_smile:

![None](https://mapeadores.com/user_avatar/mapeadores.com/enviolinador/40/3649_2.png) Enviolinador: 

We already talked on Discord (get on it, people!), but it’s looking good so far. Looking at it again now I wonder: did you increase light map scale or render distance for cascade lighting? The light coming in from that window looks extra crisp.

Thanks, lightmap Scale of 8 if I remember well.

MA
@MandriganOP
📅 April 5, 2017#5

CA
CATKrash:
Looks really good! I like how detailed it is and the interactiveness of it! But I’m curious of how will you make it playable for ZE mode.

Thanks! To be honest i like Ze Escape Mode but I prefer the old good Zombie Mod. The one where you hide with a bunch of guys and you try to place props to save your lives !

![None](https://mapeadores.com/user_avatar/mapeadores.com/enviolinador/40/3649_2.png) Enviolinador: 

We already talked on Discord (get on it, people!), but it’s looking good so far. Looking at it again now I wonder: did you increase light map scale or render distance for cascade lighting? The light coming in from that window looks extra crisp.

If I remember well, the floor got a Lightmap scale of 8 !

Enviolinador
@Enviolinador
📅 April 6, 2017#6

MA
Mandrigan:
Thanks! To be honest, I like ZE Escape but I prefer the old good Zombie Mode. When you try to hide and build barriers with props ! That’s how I see this map :slight_smile:

Although a little stalled right now, Mapeadores started building a new game mode, similar to old ZM but more dynamic and adjusted for CS:GO’s player base. Not for this map, but if you’re interested for a future project, new maps was what really felt missing. This is a video of a playtest we did:

MA
@MandriganOP
📅 April 6, 2017#7

EN
Enviolinador:
Although a little stalled right now, Mapeadores started building a new game mode, similar to old ZM but more dynamic and adjusted for CS:GO’s player base. Not for this map, but if you’re interested for a future project, new maps was what really felt missing. This is a video of a playtest we did:

Hey it looks really promising ! We should talk about it someday, i used to work alone but i’ll be glad to help you with your project :slight_smile:

MA
@MandriganOP
📅 October 15, 2018#8

Update 10/15/18 : Imgur album is updated, a little video to see what’s going on. I was busy but i got enough free time now to continue the map !

📋 This post is part of the historic Mapeadores forum. The content is preserved exactly as it was originally published.